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bookmark MG snap tools:

footstickIcon


Click this button to PO snap forward. (Same as parentconstraint with no offset )

This is probably the most popular feature of MGtools. U can preview per frame when snapping. It is really convenient , efficient and straight forward.

 
bookmark Features in popup menus.

MI_POsnapF_en

 

flag_blue Clear Snaplocators : Clear all the snapping use locators except those who have out / import connects. (May be u use it to constraint objects or to be constrainted ). After a lot of snapping, There maybe a great amount of locators in your scene, use this to quickly clear them.

flag_blue SnapLocator manager.. : Open snap used locators managers. more

flag_blue Marker : Open Create a locator marker in the right position of the current selection . more

flag_blue BackUp/Restore Animation..: BackUP animation before snapping. If U are not happy with the snapping result ,use restore feature to restore animation. more

flag_blue The features below are all snapping concerned. Read on to know more.

 

bookmark There are serval types of snapping in MGtools:

POsnap: Snap the second selection to the exact position and orientation of the first selection . Looks like doing a parent constraint without offset.

POsnap Forward : This is the typical usage. Beside doing a PO snap ,it will step forward for one frame. When U select only one object, it will create a snap  used locator automatically and use it as the position reference . more

POsnap Backward : What makes it different from doing a PO snap forward is ,it will step backward for one  frame.

Point Snap : Snap the second selection to the exact position of the first selection . Looks like doing a point constraint without offset.

Point Snap Forward : Beside doing a point snap ,it will step forward for one frame. When U select only one object, it will create a snap  used locator automatically and use it as the position reference .

Point Snap Backward : What makes it different from doing a point snap forward  is,it will step backward for one  frame.

Orient Snap : Snap the second selection to the exact orientation of the first selection . Looks like doing a orient constraint without offset.

Orient Snap Forward : Beside doing a orient snap ,it will step forward for one frame. When U select only one object, it will create a snap  used locator automatically and use it as the position reference .

Orient Snap Backward : What makes it different from doing a orient snap forward  is,it will step backward for one  frame.

Relative POsnap Forward : To simulate the situation that the second selection is parent constraint with a offset with the first selection using keyframes per frame.more

Relative POsnap Backward : What makes it different from doing a relative PO snap forward  is,it will step backward for one  frame.

Relative PointSnap Forward : To simulate the situation that the second selection is relative point constraint with a offset with the first selection using keyframes per frame.more

Relative PointSnap Backward : What makes it different from doing a relative point snap forward  is,it will step backward for one  frame.

lightbulb Tips: If U have installed all the MGtools shelves into Maya shelves , there are actually two foot icons.  If there are plus symbol in the icon ,it means the button is snapping with a auto stepping forward.

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